Hello! My name is Peter Lazarski. It’s nice to meet you.

My experience history:

Product Designer II at Datto (November, 2021 – Current)

  • Focused on workflows relating to subscription management in the Datto Partner Portal.

  • Created interactive prototypes to demonstrate planned features and gather feedback from customers and engineering.

Senior Associate, UI/UX at EagleDream Technologies, part of the PwC Network (July, 2019 – November, 2021)

  • Led ui/ux efforts in designing a financial industry platform application.

  • Supported ui/ux efforts in designing a health insurance industry application.

  • Created visual design, communication design, and ui/ux work for web and software products.

  • Balanced multiple projects of varied scale using Agile and Scrum methodologies.

Art Director at Workinman Interactive (July, 2013 – April, 2019)

  • Managed production teams ranging from 3 to 10 people with project timelines spanning anywhere between five weeks and two years.

  • My teams worked on numerous interactive products for national brands.

  • Organized training and professional development for our in house artists and facilitated better collaboration between our blended teams of artists and developers.

  • Clients included Nickelodeon, Disney, Sesame Street, NBC, Unity, and Google.

Designer at Workinman (July, 2010 – July, 2013)

  • Created visual design and ui work for interactive products.

  • Work included design, illustration, animation, comping and wireframing.

Freelance interactive designer at Partners and Napier (February, 2010 – May, 2010)

  • On-site freelance design for clients including Kodak, Bausch & Lomb, Constellation Wine, and others.

Adjunct Professor at Rochester Institute of Technology (September, 2007 – November, 2010)

  • Taught in the RIT School of Graphic Design, College of Imaging Arts and Sciences.

  • Courses included Intro to Web Design, Intro to Time Based Design, Computer¬†Skills: Vector Imaging, and Computer Skills: Raster Imaging.

New Media Designer at Dawnbreaker, Inc. (August, 2005 – October, 2007)

  • Motion graphics, ui, and interactive design work for in house and client projects. Clients included the NAVY, Department of Energy, Department of Defense, and private technology and research firms.



  • XD
  • Figma
  • Photoshop
  • Illustrator
  • InDesign
  • Animate
  • After Effects
  • Blender
  • InVision
  • LucidChart
  • Zeplin
  • Jira
  • Confluence


  • Prototyping
  • Wireframing
  • Storyboarding
  • IP Development



  • Agile
  • Scrum
  • Sketching
  • Illustration
  • Screen Printing
  • Public Speaking
  • Mentorship
  • Community Management
  • Trade Shows


  • HTML + CSS
  • Wordpress
  • GML (GameMaker)

Recognition & Honors

  • 2018 New York State Game Dev Challenge finalist in the Indie category for Abyxsis.
  • 2015, 2014 Congressional App Challenge Workshop hosted by Congresswoman Louise Slaughter, judge and presenter.
  • 2014 Webby Awards Honoree for Super Brawl 3.

Education History:

  • Graphic Design at Rochester Institute of Technology (2001 – 2005) in the School of Graphic Design within the College of Imaging Arts and Sciences (CIAS).
  • Minor in Japanese Language and Culture


  • AWS Certified Cloud Practitioner (March, 2021)
  • PwC: Human-Centered Design (April, 2021)