Hello! My name is Peter Lazarski. It’s nice to meet you.
My experience history:
Product Designer II at Datto (November, 2021 – Current)
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Focused on workflows relating to subscription management in the Datto Partner Portal.
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Created interactive prototypes to demonstrate planned features and gather feedback from customers and engineering.
Senior Associate, UI/UX at EagleDream Technologies, part of the PwC Network (July, 2019 – November, 2021)
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Led ui/ux efforts in designing a financial industry platform application.
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Supported ui/ux efforts in designing a health insurance industry application.
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Created visual design, communication design, and ui/ux work for web and software products.
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Balanced multiple projects of varied scale using Agile and Scrum methodologies.
Art Director at Workinman Interactive (July, 2013 – April, 2019)
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Managed production teams ranging from 3 to 10 people with project timelines spanning anywhere between five weeks and two years.
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My teams worked on numerous interactive products for national brands.
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Organized training and professional development for our in house artists and facilitated better collaboration between our blended teams of artists and developers.
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Clients included Nickelodeon, Disney, Sesame Street, NBC, Unity, and Google.
Designer at Workinman (July, 2010 – July, 2013)
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Created visual design and ui work for interactive products.
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Work included design, illustration, animation, comping and wireframing.
Freelance interactive designer at Partners and Napier (February, 2010 – May, 2010)
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On-site freelance design for clients including Kodak, Bausch & Lomb, Constellation Wine, and others.
Adjunct Professor at Rochester Institute of Technology (September, 2007 – November, 2010)
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Taught in the RIT School of Graphic Design, College of Imaging Arts and Sciences.
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Courses included Intro to Web Design, Intro to Time Based Design, Computer Skills: Vector Imaging, and Computer Skills: Raster Imaging.
New Media Designer at Dawnbreaker, Inc. (August, 2005 – October, 2007)
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Motion graphics, ui, and interactive design work for in house and client projects. Clients included the NAVY, Department of Energy, Department of Defense, and private technology and research firms.
Skills:
Design
- XD
- Figma
- Photoshop
- Illustrator
- InDesign
- Animate
- After Effects
- Blender
- InVision
- LucidChart
- Zeplin
- Jira
- Confluence
Research
- Prototyping
- Wireframing
- Storyboarding
- IP Development
Hands-on
- Agile
- Scrum
- Sketching
- Illustration
- Screen Printing
- Public Speaking
- Mentorship
- Community Management
- Trade Shows
Programming
- HTML + CSS
- Wordpress
- GML (GameMaker)
Recognition & Honors
- 2018 New York State Game Dev Challenge finalist in the Indie category for Abyxsis.
- 2015, 2014 Congressional App Challenge Workshop hosted by Congresswoman Louise Slaughter, judge and presenter.
- 2014 Webby Awards Honoree for Super Brawl 3.
Education History:
- Graphic Design at Rochester Institute of Technology (2001 – 2005) in the School of Graphic Design within the College of Imaging Arts and Sciences (CIAS).
- Minor in Japanese Language and Culture
Certifications
- AWS Certified Cloud Practitioner (March, 2021)
- PwC: Human-Centered Design (April, 2021)