Peter Lazarski
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peterlazarski April 12, 2019
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Vuzix Dino Hunter Environments

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These assets faced an exciting challenge. On a very limited timeline (I believe I had two days) I was tasked with re-texturing an environments worth of assets for a first-person ar dinosaur hunting game. Using some rapid texture painting in Blender and doing an efficient job reusing and grouping assets  I was able to get production back on track from what was nearly a scrap-everything-and-redo scenario. 

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